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  • SPS
    Members: Free
    IEEE Members: $11.00
    Non-members: $15.00
    Length: 1:04:58
Industry Plenary 16 Apr 2024

Gaming and AI have mutually developed based on their unique characteristics. The gaming industry has always been an attractive ground for technology development, and we continue to see global companies and academia racing to introduce innovative technologies every day. We can also apply AI in various areas in gaming starting from content creation to improving the efficiency of complex game development processes. Such AI technologies have the potential to enhance diversity of content, thereby expanding the possibilities for future games. This talk will discuss game and AI in a more realistic perspective from an industry viewpoint. With the AI application case of ‘Lineage’, a representative IP in the MMORPG genre, this talk will discuss the research efforts, issues faced during the application process, and steps taken by the game’s developer NCSOFT to tackle these problems. This talk will also examine the various aspects that R&D should consider to commercialize AI in the industry, as well as how academia-industry collaboration can further advance the gaming industry and AI moving forward.

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