A FRAMEWORK FOR ASSESSING RENDERING TECHNIQUES FOR NEAR-EYE INTEGRAL IMAGING DISPLAYS
Oleksii Doronin, Erdem Sahin, Robert Bregovic, Atanas Gotchev
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We address the problem of 3D scene rendering on near-eye integral imaging displays and evaluation of different rendering methods in terms of human perception. We compare three rendering techniques in terms of perceived spatial resolution at different focused depths, simulating the display in virtual environment and representing the eye through a thin-lens camera model.